April Vocab
limitation: some factor that restricts the scope of activity or accomplishment
offset: The amount by which something is out of line.
recycle: The process of making new products from materials that were used in another product.
incinerate: To burn something
tangent: A straight line touching a curve at a single point without crossing it there.
packet: A block of data that can be transmitted from one computer to another on a network like the Internet.
work: To move something with force
pneumatic: containing or operated by air or gas under pressure. (NB gas does not mean what you buy from gas stations, but a second form of matter)Specification: a detailed description or assessment of requirements, dimensions, materials, etc.,
Fuel Cell: a cell producing an electric current directly from a chemical reaction.
offset: The amount by which something is out of line.
recycle: The process of making new products from materials that were used in another product.
incinerate: To burn something
tangent: A straight line touching a curve at a single point without crossing it there.
packet: A block of data that can be transmitted from one computer to another on a network like the Internet.
work: To move something with force
pneumatic: containing or operated by air or gas under pressure. (NB gas does not mean what you buy from gas stations, but a second form of matter)Specification: a detailed description or assessment of requirements, dimensions, materials, etc.,
Fuel Cell: a cell producing an electric current directly from a chemical reaction.
Jan/Feb Vocab
1. Design Concept:A description of a design
2. Problem:Something that needs to be solved
3. concept: An abstract or generic idea generalized from particular instances.
4. Brainstorming: A group problem-solving technique that involves the spontaneous contribution of ideas from all members of the group;also : the mulling over of ideas by one or more individuals in an attempt to devise or find a solution to a problem.
5. Generate:to produce (something) or cause (something) to be produced
6. research:careful study that is done to find and report new knowledge about something
7. Iterate:to say or do again or again and again
8. Solution:something that is used or done to deal with and end a problem : something that solves a problem
9. construct:To put together or build
10. Test:To put into trial
11. Prototype: The original product
12. Evaluate:to judge the value or condition of (someone or something) in a careful and thoughtful way
1. Design Concept:A description of a design
2. Problem:Something that needs to be solved
3. concept: An abstract or generic idea generalized from particular instances.
4. Brainstorming: A group problem-solving technique that involves the spontaneous contribution of ideas from all members of the group;also : the mulling over of ideas by one or more individuals in an attempt to devise or find a solution to a problem.
5. Generate:to produce (something) or cause (something) to be produced
6. research:careful study that is done to find and report new knowledge about something
7. Iterate:to say or do again or again and again
8. Solution:something that is used or done to deal with and end a problem : something that solves a problem
9. construct:To put together or build
10. Test:To put into trial
11. Prototype: The original product
12. Evaluate:to judge the value or condition of (someone or something) in a careful and thoughtful way
Weeks 9-10
1. Actions: An Event or what something does
2. Backgrounds: The Area behind the game
3. Events: What objects specifically do
4. Executable file:
5. GML A programming built into gamemaker
6. Instances: A different area or zone
7. Objects: A sprite with events (or just to be there)
8. Resources: Used to create things (a tab)
9. Rooms: Where the Game is supposed to be happening
10. Sprites: How an object is going to look
11. Variables: Stores information
1. Actions: An Event or what something does
2. Backgrounds: The Area behind the game
3. Events: What objects specifically do
4. Executable file:
5. GML A programming built into gamemaker
6. Instances: A different area or zone
7. Objects: A sprite with events (or just to be there)
8. Resources: Used to create things (a tab)
9. Rooms: Where the Game is supposed to be happening
10. Sprites: How an object is going to look
11. Variables: Stores information
1. Oscillate: moving back and forth
2. Right triangle: A triangle with an angle
3. Icon: A picture or symbol
4. Sketch: A drawing off something, used to show what something should look like.
5. Annotate: Notes
2. Right triangle: A triangle with an angle
3. Icon: A picture or symbol
4. Sketch: A drawing off something, used to show what something should look like.
5. Annotate: Notes
1. fuel cell:a device that produces a continuous electric current directly from the oxidation of a fuel, as that of hydrogen by oxygen.
2. incinerate:a device that produces a continuous electric current directly from the oxidation of a fuel, as that of hydrogen by oxygen.
3. limitation:something that limits; a limit or bound; restriction: an arms limitation; a limitation on imports.
4. offset:something that counterbalances, counteracts, or compensates for something else; compensating equivalent.
5. packet:One unit of binary data capable of being routed through a computer network.
6.Air Pressure: Drill gun
7.When you reuse something
8.When you use something specifically
9.Physical Contact?
10.When you do something or do stuff to complete something.
2. incinerate:a device that produces a continuous electric current directly from the oxidation of a fuel, as that of hydrogen by oxygen.
3. limitation:something that limits; a limit or bound; restriction: an arms limitation; a limitation on imports.
4. offset:something that counterbalances, counteracts, or compensates for something else; compensating equivalent.
5. packet:One unit of binary data capable of being routed through a computer network.
6.Air Pressure: Drill gun
7.When you reuse something
8.When you use something specifically
9.Physical Contact?
10.When you do something or do stuff to complete something.